[Low Preset] [Display] fSAOIntensity = 7 fSparklesDensity = 0.80 fSparklesSize = 12 fSparklesIntensity = 1.0 fSparklesMaxDistance = 2000 fShadowDistance = 2000.0000 fInteriorShadowDistance = 3000.0000 iShadowMapResolution = 1024 fProjectedUVNormalDetailTilingScale = 1.2000 fProjectedUVDiffuseNormalTilingScale = 0.5000 bEnableProjecteUVDiffuseNormals = 1 bUseTAA = 1 iReflectionResolutionDivider = 2 bUse64bitsHDRRenderTarget = 0 iSaveGameScreenShotHeighWSt = 192 iSaveGameScreenShotWidthWS = 320 iSaveGameScreenShotHeight = 192 iSaveGameScreenShotWidth = 256 iShadowMaskQuarter = 4 fLightLODStartFade = 10000.0000 bFXAAEnabled = 0 fLeafAnimDampenDistEnd = 4600.0000 fLeafAnimDampenDistStart = 3600.0000 fTreesMidLODSwitchDist = 9999999.0000 fMeshLODFadePercentDefault = 1.2000 fMeshLODFadeBoundDefault = 256.0000 fMeshLODLevel2FadeTreeDistance = 16896.0000 fMeshLODLevel1FadeTreeDistance = 16896.0000 fMeshLODLevel2FadeDist = 9999999.0000 fMeshLODLevel1FadeDist = 9999999.0000 fLowestDynamicHeightRatio = 0.7000 fLowestDynamicWidthRatio = 0.7000 fGamma = 1.0000 bBorderless = 0 bFull Screen = 0 iSize H = 1080 iSize W = 1920 iScreenShotIndex = 0 bEnableAutoDynamicResolution = 0 bTreesReceiveShadows = 0 bUsePrecipitationOcclusion = 1 bDrawLandShadows = 1 iMaxSkinDecalsPerFrame = 25 iMaxDecalsPerFrame = 100 bTransparencyMultisampling = 0 iMultiSample = 0 bDeferredShadows = 1 bFloatPointRenderTarget = 1 bShadowsOnGrass = 1 iBlurDeferredShadowMask = 1 iMaxAnisotropy = 0 [General] fLightingOutputColourClampPostSpec = 1.0000 fLightingOutputColourClampPostEnv = 1.0000 fLightingOutputColourClampPostLit = 1.0000 fBrightLightColorB = 1.0000 fBrightLightColorG = 1.0000 fBrightLightColorR = 1.0000 iStoryManagerLoggingEvent = -1 bEnableStoryManagerLogging = 0 [Imagespace] bDoDepthOfField = 1 [MAIN] fSkyCellRefFadeDistance = 300000.0000 bGamepadEnable = 0 bWandCrosshairEnabled = 1 bCrosshairEnabled = 1 fHUDOpacity = 1.0000 bSaveOnPause = 0 bSaveOnTravel = 1 bSaveOnWait = 0 bSaveOnRest = 1 iCompassPosition = 0 [Interface] fMouseCursorSpeed = 1.0000 bDialogueSubtitles = 0 bGeneralSubtitles = 0 bShowCompass = 1 [VRDisplay] fRenderTargetSizeMultiplier = 1.0000 [VRInput] bActivateWithBothWands = 0 bEnableAutoTeleport = 0 bUsingMotionControllers = 1 bShowHandsWhileSheathed = 1 bLeftHandedMode = 0 bUseWandDirectionalMovement = 0 bDirectMovementWithWands = 1 fGamepadLookAngleSnapSmoothingSpeed = 360.0000 bGamepadLookAngleSnapSmoothing = 0 fGamepadLookAngleSnapAmount = 45.0000 bGamepadLookAngleSnapping = 0 [VRPerformance] iQualityPreset = 0 [GamePlay] bShowFloatingQuestMarkers = 1 bShowQuestMarkers = 1 iDifficulty = 2 [VR] bComfortSwim = 1 fCharacterHeightOffset = 1.000 bOneTimeCalibrationCompleted = 1 uLargeRefLODGridSize = 5 bComfortSneak = 1 bRealisticShield = 1 fsneakheightpercent = 0 [Controls] fMouseHeadingSensitivity = 0.0125 fGamepadHeadingSensitivity = 0.8467 bAlwaysRunByDefault = 1 bInvertYValues = 0 bGamePadRumble = 1 fMovementSpeedPercent = 1.0000 [VRWand] bUseRealisticBowAiming = 1 [Particles] iMaxDesired = 6000 [SaveGame] fAutosaveEveryXMins = 15.0000 [AudioMenu] fAudioMasterVolume = 1.0000 fVal7 = 1.0000 uID7 = 522251 fVal6 = 0.8000 uID6 = 106685 fVal5 = 1.0000 uID5 = 410705 fVal4 = 0.7000 uID4 = 1810614797 fVal3 = 0.5000 uID3 = 466532 fVal2 = 0.8000 uID2 = 554685 fVal1 = 0.8000 uID1 = 1007612 fVal0 = 0.9000 uID0 = 94881 [Clouds] fCloudLevel2Distance = 262144.0000 fCloudLevel1Distance = 32768.0000 fCloudLevel0Distance = 16384.0000 fCloudNearFadeDistance = 9000.0000 [Water] bUseWaterDisplacements = 1 [TerrainManager] fTreeLoadDistance = 100000.0000 fBlockMaximumDistance = 250000.0000 fBlockLevel1Distance = 50000.0000 fBlockLevel0Distance = 25000.0000 fSplitDistanceMult = 1.5000 bShowLODInEditor = 1 [NavMesh] fObstacleAlpha = 0.5000 fCoverSideHighAlpha = 0.8000 fCoverSideLowAlpha = 0.6500 fEdgeFullAlpha = 1.0000 fEdgeHighAlpha = 0.7500 fEdgeLowAlpha = 0.5000 fTriangleFullAlpha = 0.7000 fTriangleHighAlpha = 0.3500 fTriangleLowAlpha = 0.2000 fLedgeBoxHalfHeight = 25.0000 fEdgeDistFromVert = 10.0000 fEdgeThickness = 10.0000 fPointSize = 2.5000 [Trees] bRenderSkinnedTrees = 0 uiMaxSkinnedTreesToRender = 40 bEnableTreeAnimations = 0 [VRComfort] fComfortModeSize = 0.5000 bComfortModeWhileMoving = 0 bComfortModeWhileTurning = 0 [Grass] fGrassStartFadeDistance = 1000.0000 fGrassMaxStartFadeDistance = 5000.0000 fGrassMinStartFadeDistance = 0.0000 [Decals] bSkinnedDecals = 1 bDecals = 1 uMaxSkinDecals = 100 uMaxDecals = 1000 [LOD] fLODFadeOutMultSkyCell = 1.0000 fLODFadeOutMultObjects = 5.0000 fLODFadeOutMultItems = 2.0000 fLODFadeOutMultActors = 11.0000